IxD and Assistive Technology

Month: April 2009

Gearlust: Novation ZeRO SL Mk II

Gearlust: Novation ZeRO SL Mk II

Damnit. Just when I’d kept away from new tech goodness for a while, this thing comes along. I’ve been planning on selling my sprawling collection of controllers for a while now (M-Audio Axiom 25, Korg PadKontrol, Firewire 410 and Behringer BCR2000 up for grabs?) and […]

Digital Video – Week 06

Digital Video – Week 06

Classwork One down and one to go. Our documentary seemed to be fairly well received, with some really helpful constructive criticism. I really appreciate being told where I’ve gone wrong, when there’s reasoning and alternative suggestions behind it. But without any time to rest, we’re […]

Multimedia Authoring – Week 06

Multimedia Authoring – Week 06

Concept Research With the presentations held in last week’s tutorial, we had something of a respite from the weekly code editing and ‘hacking’ tasks. I probably should have been a little bit more proactive and done my own code work, but following the homework rush […]

Digital Composite – Week 06

Digital Composite – Week 06

Work 6am is far too early to be getting out of bed and taking photos. Well, for a lazy student that is. There are a bunch of people out and about at that time of the morning – some are taking their ridiculous looking dogs […]

Off-Topic 01

Off-Topic 01

Things have been getting far too serious around this blog for a while now – I haven’t had a whole bunch of time to post anything outside uni work. So as a break from all of that, here is some comic relief. I spotted this […]

Digital Composite – Week 05

Digital Composite – Week 05

Thoughts The first coneptual project we have faced in Digital Composite this year has been creatively titled, the Molzianiă Aardvark Project. It is one of the most open briefs I have come across and essentially allows each student to respond to the title of the […]

3D Modelling & Animation – Week 05

3D Modelling & Animation – Week 05

Thoughts I really didn’t expect to spend so much time fine tuning my animation over the past week or so. In the end, I think the movement I attempted was too complex and the many keyframes I added early on made the later stages more […]

Digital Video – Week 05

Digital Video – Week 05

Classwork I’ve found that film-making can be a difficult process. Not for the massive technological, financial and sanity issues, but because you need to work well with others. I’ve long known that I’m something of a control freak and like things done my way, so […]

Multimedia Authoring – Week 05

Multimedia Authoring – Week 05

Code Research Launching into more chapters of Learning Processing over the break, I think I’ve come to the first point of really struggling with the concepts presented in the book. Making my way through ‘Functions’, ‘Objects’ and ‘Arrays’, I feel like we’re starting to get […]

3D Modelling & Animation – Week 04

3D Modelling & Animation – Week 04

Work The transfer from video reference to my five key poses was my focus for this week. Taking what I saw as the primary positions for my animation and wrangling with my biped character, I found pretty quickly I was working from the wrong starting […]

Digital Video – Week 04

Digital Video – Week 04

Development Unfortunately, the weather didn’t really turn it on for us, so lighting within the warehouse wasn’t quite what we had hoped. Whilst we had the Dedo lighting kit to help us, I think in retrospect, a bigger wash light would have been more helpful. […]

Multimedia Authoring – Week 04

Multimedia Authoring – Week 04

Class Work This week we were introduced to the concept of creating our own functions, as well as being given a Processing sketch that displayed the difference between the current and previous frame from a connected video camera. For anyone that has done any programming […]

3D Modelling & Animation – Week 03

3D Modelling & Animation – Week 03

Work We were finally handed a biped character this week. Actually creating the character ourselves is something not yet in our grasp, so we’re simply attempting to animate it in a semi-realistic manner. From what I’ve learnt so far, the trick with character animation is […]