Dusk – Lighting Test
Just a quick video tonight: a test of the faux lighting I created in Quartz Composer and Max/MSP for Dusk. It’s far from perfect, but great to finally see projected onto physical objects for the first time.
Thankfully, the perspective issues I had worried about earlier didn’t really come into play, as it seemed the point of view created in Quartz Composer is similar to that of the projector. The addition of a colour to the Lighting module in Quartz Composer also brought a nice ‘dusk’ feel Dusk.