IxD and Assistive Technology

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Digital Studio – Week 12

Digital Studio – Week 12

This is the wrap up. Well, normally it would be, but Digital Studio is just the first half of what is essentially a year-long subject. So instead of presenting something complete, this is where I’ll consolidate my work from this semester (it’s being presented in […]

Digital Studio – Week 11

Digital Studio – Week 11

It was time to get physical this week, and I decided to create a small-scale mockup of where the project is currently at. I’m well aware that light projections will behave in different ways when in situ (as opposed to sitting on my computer screen), […]

Digital Studio – Week 10

Digital Studio – Week 10

I’ve spent the last week madly trying to come to grips with coding in C and then learn C++, in an effort to get down and dirty with OpenGL. Doesn’t make for a particularly interesting journal entry. Fortunately though, my new band-pass filter arrived today, […]

Digital Studio – Week 09

Digital Studio – Week 09

%CODE1% Development was slow going this week. It started with the above test: controlling 3D shapes in Quartz Composer, by passing variables from Max/MSP (MaxForLive) via OSC. I was a little disappointed that the built in lighting patch for Quartz didn’t render shadows all that […]

Digital Studio – Week 08

Digital Studio – Week 08

I bought the PS3 eye camera last year, knowing full well that with some clever modifications, it becomes a cheap solution for achieving relatively high-end motion tracking. Whilst I haven’t got around to taking the knife to my camera just yet, I have begun thinking […]

Digital Studio – Week 07

Digital Studio – Week 07

I had a moment (or twelve) of hesitation about the direction of my project this week. After speaking to one of the lecturers at uni, I received my first piece of constructive criticism around my approach to this project. I’d like to think that I […]

Digital Studio – Week 06

Digital Studio – Week 06

I think my girlfriend secretly hates me. She’s currently head-down in books, doing her final/postgrad/super-diploma/masters/accreditation/thing to be a psychologist. Meanwhile, I’m playing with toys. Literally. And this is what I get to pass off as my final year of study. I’m so glad I didn’t […]

Digital Studio – Week 05

Digital Studio – Week 05

I finally made it along to the Olafur Eliasson exhibit at Sydney’s MCA this week. If you haven’t… well, it’s probably finished by the time you read this. It was good. Actually, it was pretty great, but tempered by the fact that everyone had been […]

Digital Studio – Week 04

Digital Studio – Week 04

I carried out the first of the test experiments this week. A simple set up with a data projector displaying a Processing sketch, controlled by a Wii remote. The feedback I received from the 5 participants was interesting. It seems most people were distracted by […]

Digital Studio – Week 03

Digital Studio – Week 03

Planning I’m a bit anti public art. Well – not public art itself – but the ridiculous amount of consultation that’s required to go along with it. Starting to look at the layers of council and bureaucracy approval, frightening commercial hire rates and logistics of […]

Digital Studio – Week 02

Digital Studio – Week 02

Class Package Design isn’t something we’re taught in Digital Media, but spoke about in class this week. It probably fits in with the visual ID topic of Professional Practice also, but it’s something we’ll need to consider for the second part of Digital Studio: Professional […]

Digital Studio – Week 01

Digital Studio – Week 01

Class This is the big one. Digital Studio is the first semester lead-up to the final semester subject, Professional Portfolio, which together form our major project, not just for the year – but for the entire course. Whilst much of the creation of the final […]

Honours Studio 1 – Week 09

Honours Studio 1 – Week 09

I’ve spent most of the past week trying to brainstorm entirely hypothetical interactive devices. By this stage, I was hoping to know which children I would be working with – and therefore, what sensory issues I would be focusing on. Unfortunately, due to circumstances out […]

Electronic Technologies – Week 06

Electronic Technologies – Week 06

Just a quick catchup on this subject, as it leads into posts I’m about to put up about my major project… I grabbed an infrared LED electronics kit a couple of weeks back from Jaycar. The assembly was surprisingly easy – considering my soldering experience […]

Electronic Technologies – Week 03

Electronic Technologies – Week 03

Unlike Professional Portfolio, I won’t be keep a weekly journal for this subject – only occasional updates where necessary. Electronic Technologies is a class I’ve taken to support my major work in Professional Portfolio: somewhere I can learn not to electrocute myself as I build […]

Professional Portfolio – Week 03

Professional Portfolio – Week 03

I began work on motion tracking in Max/MSP/Jitter this week, by way of blob detection. Using the PS3 Eye that I replaced the light filter on last semester, the plan is to use it to track how much light is passing through a translucent table […]

Professional Portfolio – Week 02

Professional Portfolio – Week 02

After presenting last week‘s work in class, I received some valuable criticism on the direction of my work. Not levelled at the function or technology of my project, but the content I’m choosing to present. It was suggested that rather than focus on the exhibition […]

Digital Video 2 – Week 07

Digital Video 2 – Week 07

Research I’ve approached this project in reverse to how I would have done things in the past. However, it’s probably more of a realistic workflow when approaching a ‘real world’ job. Instead of starting with images, which are forced into some kind of storyline, I […]