IxD and Assistive Technology

Visuals

Live Visual Experiments #02

Live Visual Experiments #02

Just a quick update to the Live 2 Processing work… %CODE1% …the main goal here was to get Processing to send messages back to Ableton Live. These come in the form of OSC signals, which bang out MIDI notes that I’ve assigned in the Max […]

Live Visual Experiments #01

Live Visual Experiments #01

The other night, Gentleforce invited me around to help with the audio/visual collaboration between himself and Julapy, for his upcoming album launch performance(s). Gentleforce will be performing with Ableton Live, so it was a bit of an opportunity to start working with Max For Live, […]

A Lesson In Projection

A Lesson In Projection

It’s been a while since I posted. The Festival Of Scott began on November 19th and continued for around 4 days, pretty much making me incapable of coherent speech, let alone dispensing worthwhile blog posts. After The Festival Of Scott ended, The Vacation Of Scott’s […]

Pixel Machine v01

Pixel Machine v01

I’m currently putting the finishing touches on the music line-up for The Finders Keepers markets in December. I’ve been looking after the stage at the markets for a while now, and slowly we’re trying to make music a larger part of the event. One of […]

Digital Video 2 – Week 08

Digital Video 2 – Week 08

Process The ‘rostrum camera’ project was the most testing for me in Digital Video 2. If you’re not familiar with the concept of a rostrum camera, it is used often in documentaries or other films where there may not be access to moving image – […]

Geometry Is Sexy

Geometry Is Sexy

%CODE1% This is some lovely work from Wee See, that I spotted via CDMo the other day, which started me on one of those YouTube binges, looking for similar geometry based animation. Personally, I’m really interested in minimalist design, particularly around the idea of negative […]

Digital Video 2 – Week 07

Digital Video 2 – Week 07

Research I’ve approached this project in reverse to how I would have done things in the past. However, it’s probably more of a realistic workflow when approaching a ‘real world’ job. Instead of starting with images, which are forced into some kind of storyline, I […]

Digital Video 2 – Week 06

Digital Video 2 – Week 06

Classwork We went through the basics of keying (or matting) in both the lecture and tutorial this week. Programs like After Effects have really made this process much easier than it used to be. It doesn’t take much digging through older music videos to see […]

Beautiful Performance Art

Beautiful Performance Art

This was passed on to me by Calathumpian. A stunning art performance by sand animator, Kseniya Simonova – the winner of 2009 Ukraine’s Got Talent. Sure puts Susan Boyle to shame… %CODE1% On the subject of YouTube sensations (like the aforementioned Boyle), it seems that […]

Misseri Studio: Insane Genius

Misseri Studio: Insane Genius

For all the romantic notions of being a kid and running home to watch cartoons on the ABC after school, it’s not often that these shows really live up to the memories. There is of course the exception of Sesame Street, but those guys are […]

Digital Video 2 – Week 04

Digital Video 2 – Week 04

Research I missed (read: skipped) this week’s lecture, so seeing as it was a presentation week in the tutorial, there was no classwork for me to speak of. I did, however, spend a ridiculous amount of time in After Effects, finishing off the first assignment […]

Digital Video 2 – Week 02

Digital Video 2 – Week 02

Classwork We spent some time with After Effects this week, coming to terms with kinetic type. Kinetic type is pretty much what is says on the tin: it depends on movement for its impact. It’s pretty much everywhere you look these days as far as […]

Digital Video 2 – Week 01

Digital Video 2 – Week 01

Classwork I’ve been looking forward to starting Digital Video 2 for a while now. Motion graphics are one area that I’ve never really had the opportunity to really try my hand at, but unlike my struggle with 3D last semester, I’m still quite enthusiastic to […]

Concrete Site Online

Concrete Site Online

It’s no huge leap technologically, but I’m quite happy with my small, hand crafted site for Concrete. I’m really starting to enjoy CSS and coded this little fella myself, with the exception of the great Fancybox jQuery script for the gallery. Take a look around […]

Concrete Returns

Concrete Returns

It has been quite a while (19 months to be exact), but the second Concrete is finally locked in. What was initially supposed to be a monthly event, quickly ran into venue problems and was then put on the shelf whilst I got into university […]

Doves – The Man Who Told Everything

Doves – The Man Who Told Everything

Lately, I’ve been digging through the CDs I used to have on high rotation during high school – early Doves and Elbow featured heavily on that list – and ripping them onto my hard drive. Listening to Doves’ Lost Souls again, I was reminded of […]

AntiVJ

AntiVJ

Just a quick bit of inspiration via CDM… AntiVJ are a frighteningly talented group from Europe/the UK, who seem to have made a name for themselves by marrying thoughtful projection mapping and sound work to site specific locations. I first came across their work when I […]

There Goes The Neighbourhood

There Goes The Neighbourhood

I stopped in at CarriageWorks this morning to de-brief the last Finders Keepers markets and have a talk about the next one coming up in December. Chatting about the other spaces within the venue, we went for a bit of a wander to check them […]

Digital Video – Week 11

Digital Video – Week 11

Development Digital Video 1 was a subject which it was not a requirement to write a weekly journal. However, I found that this is a process that helped me throughout my work, so I kept completing them anyway. This was until a couple of weeks […]

3D Modelling & Animation – Week 11

3D Modelling & Animation – Week 11

Work For the final week, I covered a lot more ground than I would have liked to (such is the way with most of my projects this semester). I realised when attempting to use a CG texture to wrap my major elements that it would […]