IxD and Assistive Technology

Tag: Ableton

Doming Along

Doming Along

It’s a good time for me to do a quick technical update on the dome build, now that I have some (temporary) space to fully setup and test the structure. Finally, I’ve been able to layout all 15 lighting heads (RGB par 36’s) and connect them […]

twitterSpeak

twitterSpeak

%CODE1% I certainly don’t have an abundance of time on my hands, so exactly why I’m creating seemingly pointless MaxForLive devices is a mystery. Though maybe not entirely: I actually really enjoy playing around in Max. There’s an immediacy that you can’t get from compiled […]

Digital Studio – Week 11

Digital Studio – Week 11

It was time to get physical this week, and I decided to create a small-scale mockup of where the project is currently at. I’m well aware that light projections will behave in different ways when in situ (as opposed to sitting on my computer screen), […]

Digital Studio – Week 06

Digital Studio – Week 06

I think my girlfriend secretly hates me. She’s currently head-down in books, doing her final/postgrad/super-diploma/masters/accreditation/thing to be a psychologist. Meanwhile, I’m playing with toys. Literally. And this is what I get to pass off as my final year of study. I’m so glad I didn’t […]

Live Visual Experiments #02

Live Visual Experiments #02

Just a quick update to the Live 2 Processing work… %CODE1% …the main goal here was to get Processing to send messages back to Ableton Live. These come in the form of OSC signals, which bang out MIDI notes that I’ve assigned in the Max […]

Live Visual Experiments #01

Live Visual Experiments #01

The other night, Gentleforce invited me around to help with the audio/visual collaboration between himself and Julapy, for his upcoming album launch performance(s). Gentleforce will be performing with Ableton Live, so it was a bit of an opportunity to start working with Max For Live, […]

dataOrigin (2009)

dataOrigin (2009)

There is quite a large gap between this post and the last in terms of work done. Whilst the technology I was developing the project with didn’t change too much, I spent a great deal of my time refining its response to the interaction of […]

Max for Live, or How To Make Music Nerds Lose Their Minds

Max for Live, or How To Make Music Nerds Lose Their Minds

To say there is a lot of buzz around the launch of Max for Live is something of an understatement. It’s done nothing short of send Live-loving music geeks into a frenzy around the potential for new ways of processing audio and connecting technologies. This […]

Sound Media 2 – Week 12

Sound Media 2 – Week 12

Process Moving toward the final sound piece for this project was a case of refining what was already present and intertwining it within the performers’ movements. The bulk of the composition actually changed very little since Week 06, mainly because we needed to continue working […]

Sound Media 2 – Week 08

Sound Media 2 – Week 08

Process This was around the time that the performance project began to become intensely reliant on technology. Of course, this was always going to be a process of seeing where I could take the instruments I was already familiar with, but these computer-based elements were […]

Advanced Multimedia Authoring – Week 07

Advanced Multimedia Authoring – Week 07

Research During the break, I met with the performers, who will be helping me greatly with my project. I had really been sweating on meeting up with them, because it marks the beginning of work really getting under way. The following is a short video […]

Sound Media 2 – Week 06

Sound Media 2 – Week 06

Classwork This week marks the halfway point for the semester. It’s a mildly frightening prospect to know that there’s only a couple of months before I need to produce a finished piece. Presenting where my project is at was a little difficult, because unlike most […]

Advanced Multimedia Authoring – Week 02

Advanced Multimedia Authoring – Week 02

Classwork Getting my hands on a Wii remote (Wiimote) in the studio was a surprisingly inspiring experience. What was essentially a class of playing Wii games, gave me a taste of what this controller is capable of outputting. It is clearly more sensitive than I […]

Loopy 002

Loopy 002

Another quick Ableton loop effort for tonight. I think I might start giving myself some guidelines, like a 30min time limit, or only using samples of meerkats. Something to raise the stakes a bit. So, on to the second of the Loopy series. A couple […]

Loopy 001

Loopy 001

First things first: a disclaimer… I’m not a music producer, nor do I ever intend to be one. I’m only posting these loops to entertain myself and hopefully also encourage me to lift my game a little bit and spend more time creating sound. Yep, […]

Who Writes This Crap?

Who Writes This Crap?

Over the past couple of months, I’ve upgraded both Pro Tools and Ableton Live (both now in their 8th release), thanks to my K. Rudd bonus cheque. It’s only now that I’ve finished uni for a few weeks that I’ve had a chance to really […]