Tag: animation

A Lesson In Projection

A Lesson In Projection

It’s been a while since I posted. The Festival Of Scott began on November 19th and continued for around 4 days, pretty much making me incapable of coherent speech, let alone dispensing worthwhile blog posts. After The Festival Of Scott ended, The Vacation Of Scott’s 

Geometry Is Sexy

Geometry Is Sexy

%CODE1% This is some lovely work from Wee See, that I spotted via CDMo the other day, which started me on one of those YouTube binges, looking for similar geometry based animation. Personally, I’m really interested in minimalist design, particularly around the idea of negative 

Misseri Studio: Insane Genius

Misseri Studio: Insane Genius

For all the romantic notions of being a kid and running home to watch cartoons on the ABC after school, it’s not often that these shows really live up to the memories. There is of course the exception of Sesame Street, but those guys are 

3D Modelling & Animation – Week 05

3D Modelling & Animation – Week 05

Thoughts I really didn’t expect to spend so much time fine tuning my animation over the past week or so. In the end, I think the movement I attempted was too complex and the many keyframes I added early on made the later stages more 

3D Modelling & Animation – Week 04

3D Modelling & Animation – Week 04

Work The transfer from video reference to my five key poses was my focus for this week. Taking what I saw as the primary positions for my animation and wrangling with my biped character, I found pretty quickly I was working from the wrong starting 

3D Modelling & Animation – Week 02

3D Modelling & Animation – Week 02

Thoughts The infernal bouncing ball, indeed. I stole that title from this excellent Idleworm page: a fantastic tutorial on how to get the bouncing ball look, through the eyes of a cell animator (warning, weird Flash errors might occur). It’s quickly becoming clear how important 

3D Modelling & Animation – Week 01

3D Modelling & Animation – Week 01

Thoughts I should precede this post by mentioning that I really have mixed feelings about doing 3D modelling and animation as part of my course. At this point, i’m quite interested to see how my thoughts about the subject evolve over the semester and looking