Search Results: Sound Media 2 - Week

Sound Media 2 – Week 12

Sound Media 2 – Week 12

Process Moving toward the final sound piece for this project was a case of refining what was already present and intertwining it within the performers’ movements. The bulk of the composition actually changed very little since Week 06, mainly because we needed to continue working 

Sound Media 2 – Week 08

Sound Media 2 – Week 08

Process This was around the time that the performance project began to become intensely reliant on technology. Of course, this was always going to be a process of seeing where I could take the instruments I was already familiar with, but these computer-based elements were 

Sound Media 2 – Week 06

Sound Media 2 – Week 06

Classwork This week marks the halfway point for the semester. It’s a mildly frightening prospect to know that there’s only a couple of months before I need to produce a finished piece. Presenting where my project is at was a little difficult, because unlike most 

Sound Media 2 – Week 04

Sound Media 2 – Week 04

Classwork We were split into smaller groups for more intimate consultations this week. This was a good opportunity to ask questions specific to our concepts and have something as close to one-on-one teaching as you’re likely to get at uni. Unfortunately, I didn’t get a 

Sound Media 2 – Week 02

Sound Media 2 – Week 02

Classwork I’ve never actually seen a Pro Tools HD rig in the flesh until this week. I’ve heard the stories – the wonder and awe with which people gaze at this amazing piece of machinery. It’s something that we commoners can only dream of: being 

Sound Media 2 – Week 01

Sound Media 2 – Week 01

Classwork Although I’ve had Pro Tools 8 installed on my computer since K.Rudd sent me the stimulus cheque in March, I haven’t really used it much. In fact, aside from poking around at the new plugins, it’s been doing little more than taking up space 

Professional Portfolio – Week 14

Professional Portfolio – Week 14

This will be the last uni-related post of the year (for my undergraduate degree anyway), but not the last update for this project. The interactive table will be exhibited as part of the COFA exhibition, The Annual, at CarriageWorks next month and needs a few 

Digital Studio – Week 11

Digital Studio – Week 11

It was time to get physical this week, and I decided to create a small-scale mockup of where the project is currently at. I’m well aware that light projections will behave in different ways when in situ (as opposed to sitting on my computer screen), 

Digital Studio – Week 07

Digital Studio – Week 07

I had a moment (or twelve) of hesitation about the direction of my project this week. After speaking to one of the lecturers at uni, I received my first piece of constructive criticism around my approach to this project. I’d like to think that I 

Digital Studio – Week 06

Digital Studio – Week 06

I think my girlfriend secretly hates me. She’s currently head-down in books, doing her final/postgrad/super-diploma/masters/accreditation/thing to be a psychologist. Meanwhile, I’m playing with toys. Literally. And this is what I get to pass off as my final year of study. I’m so glad I didn’t 

Digital Studio – Week 04

Digital Studio – Week 04

I carried out the first of the test experiments this week. A simple set up with a data projector displaying a Processing sketch, controlled by a Wii remote. The feedback I received from the 5 participants was interesting. It seems most people were distracted by 

dataOrigin (2009)

dataOrigin (2009)

There is quite a large gap between this post and the last in terms of work done. Whilst the technology I was developing the project with didn’t change too much, I spent a great deal of my time refining its response to the interaction of 

Digital Video 2 – Week 08

Digital Video 2 – Week 08

Process The ‘rostrum camera’ project was the most testing for me in Digital Video 2. If you’re not familiar with the concept of a rostrum camera, it is used often in documentaries or other films where there may not be access to moving image – 

Advanced Multimedia Authoring – Week 08

Advanced Multimedia Authoring – Week 08

Research Although I wasn’t able to get all the dancers in one spot this week, I did have a chance to map some of the movements from one, with my updated mapping code. Sadly, the room wasn’t large enough to capture every movement with the 

Advanced Multimedia Authoring – Week 07

Advanced Multimedia Authoring – Week 07

Research During the break, I met with the performers, who will be helping me greatly with my project. I had really been sweating on meeting up with them, because it marks the beginning of work really getting under way. The following is a short video 

Screen Culture – Week 07

Screen Culture – Week 07

Research As with all my subjects this semester, ‘Week 07’ is really a week of our mid-semester break. Yes, they decided to call it ‘Research Week’, where we’re able to come in and arrange meetings with our tutors/lecturers, but as anyone who’s ever been to 

Screen Culture – Week 06

Screen Culture – Week 06

Research Bit of a strategic sickie this week for Screen Culture. So unfortunately I missed watching excerpts of the brilliant Dr. Strangelove, as part of the topic of ‘Military History of the Computer Screen’. So instead of doing any of these readings, I took a 

Advanced Multimedia Authoring – Week 06

Advanced Multimedia Authoring – Week 06

Classwork Disparate ideas came together quickly in class this week. With the amazing assistance of a guest tutor (who’s name escapes me now – note to self: find out name and compliment guest tutor), it wasn’t long before we made quick work of the structure 

Advanced Multimedia Authoring – Week 04

Advanced Multimedia Authoring – Week 04

Classwork I was given some excellent assistance by my tutor this week, in the form of a Processing sketch that receives OSC data. Using the oscP5 library, this allows me to take information from the Wii remote to OSCulator via Bluetooth, which is then passed 

Advanced Multimedia Authoring – Week 02

Advanced Multimedia Authoring – Week 02

Classwork Getting my hands on a Wii remote (Wiimote) in the studio was a surprisingly inspiring experience. What was essentially a class of playing Wii games, gave me a taste of what this controller is capable of outputting. It is clearly more sensitive than I