Tag: Advanced Multimedia Authoring

dataOrigin (2009)

dataOrigin (2009)

There is quite a large gap between this post and the last in terms of work done. Whilst the technology I was developing the project with didn’t change too much, I spent a great deal of my time refining its response to the interaction of 

Advanced Multimedia Authoring – Week 08

Advanced Multimedia Authoring – Week 08

Research Although I wasn’t able to get all the dancers in one spot this week, I did have a chance to map some of the movements from one, with my updated mapping code. Sadly, the room wasn’t large enough to capture every movement with the 

Advanced Multimedia Authoring – Week 07

Advanced Multimedia Authoring – Week 07

Research During the break, I met with the performers, who will be helping me greatly with my project. I had really been sweating on meeting up with them, because it marks the beginning of work really getting under way. The following is a short video 

Advanced Multimedia Authoring – Week 06

Advanced Multimedia Authoring – Week 06

Classwork Disparate ideas came together quickly in class this week. With the amazing assistance of a guest tutor (who’s name escapes me now – note to self: find out name and compliment guest tutor), it wasn’t long before we made quick work of the structure 

Advanced Multimedia Authoring – Week 04

Advanced Multimedia Authoring – Week 04

Classwork I was given some excellent assistance by my tutor this week, in the form of a Processing sketch that receives OSC data. Using the oscP5 library, this allows me to take information from the Wii remote to OSCulator via Bluetooth, which is then passed 

Advanced Multimedia Authoring – Week 02

Advanced Multimedia Authoring – Week 02

Classwork Getting my hands on a Wii remote (Wiimote) in the studio was a surprisingly inspiring experience. What was essentially a class of playing Wii games, gave me a taste of what this controller is capable of outputting. It is clearly more sensitive than I 

Advanced Multimedia Authoring – Week 01

Advanced Multimedia Authoring – Week 01

Classwork I decided sometime last year that interactive/installation work was something that I really want to pursue. For me, the term ‘interactivity’ has little to do with the internet and fares little better when it comes to gaming (so far). I hope to take my