Tag: Processing

The Code Barrier

The Code Barrier

Bret Victor has become a little bit of a hero for me. Previously an interface designer at Apple, it seems that Victor was successful at the tech giant, but realised that his vision and theirs didn’t quite fit together and he left in 2010. He’s 

Plate VI-3

Plate VI-3

Following on from my last post, I recreated a couple more of Josef Albers‘ colour plates from Interaction of Colour. The following Processing sketches give the illusion that they are made up of just two colours. Clicking either will show that the overlaid shapes are 

Plate IV-I

Plate IV-I

My research has lead me into the dangerous world of perception. So much of how we interpret the world is based on experience, language, culture, and so on – all very subjective words. If this is true, how would someone that cannot communicate through verbal 

Why Code?

Why Code?

One of the members of the Sydney Awesome Foundation, (the awesome) Steve Hopkins, has come up with the idea of blogging every day in March to try and get some creative juices flowing. My posting here has been lagging a little, though I’m not sure that 

2012, You’ve Got Big Shoes to Fill

2012, You’ve Got Big Shoes to Fill

By most reports, 2011 was madness: there were more violent revolutions and celebrity terrorist deaths than ever before; the Earth made many attempts to rid itself of us through fire, flood and famine (usually in successive weeks); the US realised that Apple was making more 

Selling Creative Coding

Selling Creative Coding

I’m starting my PhD at COFA in 2012. For the last couple of years of my undergraduate degree (Digital Media), coding has been a building block of just about everything I do. Having said that, I don’t see myself as a programmer, not even as 

Honours Studio 1 – Week 07/08

Honours Studio 1 – Week 07/08

So a brief update on some testing I’ve been up to… first of all the Processing Android (now in official release – get it) questionnaire, which will provide parents involved in the study with a simple means to giving me feedback. Simplicity is something I 

Honours Studio 1 – Week 05/06

Honours Studio 1 – Week 05/06

Week 06 marks the quarter-mark for this year, which frankly, is damn frightening. It’s also the point at which everyone starts to prioritise each and every assignment (letting the less important ones slide), which is why I’ve combined 2 weeks of posts here. There are 

Honours Studio 1 – Week 03

Honours Studio 1 – Week 03

So I finally dipped my toe into some ‘real’ output in the last few days. If the virtual can be considered real. I picked up my first Android phone earlier this year: a Sony Ericsson X10. Certainly not the speediest unit around, but it was 

Digital Studio – Week 05

Digital Studio – Week 05

I finally made it along to the Olafur Eliasson exhibit at Sydney’s MCA this week. If you haven’t… well, it’s probably finished by the time you read this. It was good. Actually, it was pretty great, but tempered by the fact that everyone had been 

Digital Studio – Week 04

Digital Studio – Week 04

I carried out the first of the test experiments this week. A simple set up with a data projector displaying a Processing sketch, controlled by a Wii remote. The feedback I received from the 5 participants was interesting. It seems most people were distracted by 

Digital Studio – Week 03

Digital Studio – Week 03

Planning I’m a bit anti public art. Well – not public art itself – but the ridiculous amount of consultation that’s required to go along with it. Starting to look at the layers of council and bureaucracy approval, frightening commercial hire rates and logistics of 

Digital Studio – Week 02

Digital Studio – Week 02

Class Package Design isn’t something we’re taught in Digital Media, but spoke about in class this week. It probably fits in with the visual ID topic of Professional Practice also, but it’s something we’ll need to consider for the second part of Digital Studio: Professional 

Live Visual Experiments #02

Live Visual Experiments #02

Just a quick update to the Live 2 Processing work… %CODE1% …the main goal here was to get Processing to send messages back to Ableton Live. These come in the form of OSC signals, which bang out MIDI notes that I’ve assigned in the Max 

Live Visual Experiments #01

Live Visual Experiments #01

The other night, Gentleforce invited me around to help with the audio/visual collaboration between himself and Julapy, for his upcoming album launch performance(s). Gentleforce will be performing with Ableton Live, so it was a bit of an opportunity to start working with Max For Live, 

dataOrigin (2009)

dataOrigin (2009)

There is quite a large gap between this post and the last in terms of work done. Whilst the technology I was developing the project with didn’t change too much, I spent a great deal of my time refining its response to the interaction of 

Pixel Machine v01

Pixel Machine v01

I’m currently putting the finishing touches on the music line-up for The Finders Keepers markets in December. I’ve been looking after the stage at the markets for a while now, and slowly we’re trying to make music a larger part of the event. One of 

Advanced Multimedia Authoring – Week 08

Advanced Multimedia Authoring – Week 08

Research Although I wasn’t able to get all the dancers in one spot this week, I did have a chance to map some of the movements from one, with my updated mapping code. Sadly, the room wasn’t large enough to capture every movement with the 

Advanced Multimedia Authoring – Week 07

Advanced Multimedia Authoring – Week 07

Research During the break, I met with the performers, who will be helping me greatly with my project. I had really been sweating on meeting up with them, because it marks the beginning of work really getting under way. The following is a short video 

Advanced Multimedia Authoring – Week 06

Advanced Multimedia Authoring – Week 06

Classwork Disparate ideas came together quickly in class this week. With the amazing assistance of a guest tutor (who’s name escapes me now – note to self: find out name and compliment guest tutor), it wasn’t long before we made quick work of the structure